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Léa

I recently had the chance to meet again with a long-time friend, and got the idea of immortalizing the moment in an unusual way: photogrammetry! It's been a while since I wanted to try myself at tackling 3D scanning and it felt like a good training opportunity.
It was completely improvised and little chaotic but somehow I got a rough mesh out of our session, the model was quite messy and noisy with but the primary shapes were there which was a big win already! After that it was all manual cleanup and sculpt, then regular Metahuman pipeline + a bit of expression editor. I also did a quick mocap test using Metahuman Animator and rendered in UE 5.8.
I learnt a ton and it wouldn't have been possible without my friend's help so, MERCI LEA !

Metahuman Animator quick test

WIP steps

WIP steps